In the workshop
Game night, without the console.

Dokabi is a party console that runs on a laptop. Plug it into the TV, and everyone in the room joins by scanning a QR so their phone becomes the controller. No console to buy, no apps to download, and because the game runs on the host, no lag.

See how it works
Your phone, the controller
Scan a QR, start playing.

No app store, no accounts, no pairing dance. Point a camera at the TV and the phone turns into a controller built for the game on screen: buttons, a d-pad, a steering wheel, whatever the moment needs.

Zero lag by design
The game runs on the host.

No pixels ever cross the network, only tiny input packets do. The laptop draws every frame to the TV directly, so play feels instant even with a room full of players on the same wifi.

Made for the room
Everyone's already invited.

Dokabi is built for the couch, not the cloud. Friends drop in and out mid-session, reconnect if a phone locks, and the big screen keeps the whole table looking in the same direction.

How it works
Three steps to a full lobby.
1

Plug the laptop into the TV. Dokabi drives the big screen over HDMI and shows a lobby with a QR code.

2

Everyone scans to join. Each phone hops onto the local network and becomes a controller laid out for the game.

3

Start the game. Pick a game from the TV and play. Taps travel as input, frames stay on the host.

Dokabi · lobby
Scan to join
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Early days.

Dokabi is a young side build we work on after hours, while Crestline stays our main focus. It's a nights-and-weekends idea we believe in, and one we'd love to hand to a few living rooms first.

One laptop. One TV. Everyone's phone.
That's the whole setup. No dongles to buy, no controllers to charge, nothing to install on anyone's phone, just a game everybody can jump into.